SetWorldAttribute()

Syntax

SetWorldAttribute(Attribute, Value.f)
Description
Set the specified attribute of the world.

Parameters

Attribute The attribute value to set. The following attributes are available:
  #PB_Shadow_FarDistance   : set shadow far distance
  #PB_Shadow_Color         : change the current shadow color
  #PB_SkyDome_Free         : free the sky dome previously created by SkyDome()
  #PB_SkyDome_SkyColor     : the color of the sky as RGBA()
  #PB_SkyDome_RiseColor    : the sun rise color as RGBA()
  #PB_SkyDome_NbCloudLayers: set the number of cloud layer (value between X and X)
  #PB_SkyDome_CloudsHeight : set the height of the clouds in world coordinates
  #PB_Water_WaterColor     : set the water color as RGBA().
  #PB_Water_SkyColor       : set the sky color as reflected in the water as RGBA()
  #PB_Water_WaveHeight     : set the wave height (value between 0 to 3).
  #PB_Water_WaveSmall      : set the wave riddle amplitude (value between 0 to 3). 
  #PB_Water_Swell          : set the swell intensity (value between 0 to 2).
  #PB_Water_Foam           : set the foam intensity (value between 0 to 1).
  #PB_Water_Free           : free the world water plane previously created with CreateWater()

Return value

Change the value of the specified attribute.

See Also

SetWorldAttribute()

Supported OS

All

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