CreateWater()

Syntax

CreateWater(WaveTextureID, FoamTextureID, WaterColor, SkyColor, Distance.f, WaveBig.f, WaveLittle.f, Swell.f, Foam.f)
Description
Creates a world wide water plane.

Return value

None.

See Also

SkyDome(), SkyBox()

Supported OS

All

<- ConvertWorldToLocalPosition() - Engine3D Index - EnableWorldCollisions() ->