PureBasic - Skeleton

Overview

Skeleton are composed of bones and can associated to a mesh to animate it in a realistic manner.

InitEngine3D() must be called successfully before using the Skeleton functions.

Command Index

AddSkeletonAnimationKeyFrame
CreateBone
CreateSkeleton
CreateSkeletonAnimation
FinishBoneAssignment
VertexBoneAssignment

Supported OS

All

Reference Manual - Index