VertexBoneAssignment()
Syntax
VertexBoneAssignment(#Mesh, SubMesh, VertexIndex, BoneIndex, Weight.f)Description
Assign a vertex to a bone (the same vertex can be assigned to several bones: the sum of bone weight must be equals to 1). Once the vertex assignment is finished, FinishBoneAssignment() has to be called.
Parameters
#Mesh The mesh to use. SubMesh The submesh to get the data from. The first submesh index is 0 (main mesh). VertexIndex The vertex index. The first index is 0. BoneIndex The bone index, in creation order. The first index is 0. Weight The bone weight, must be between 0 and 1.
Return value
None.
See Also
FinishBoneAssignment()
Supported OS
All