CreateSkeletonAnimation()
Syntax
CreateSkeletonAnimation(#Mesh, AnimationName$, Length)Description
Creates a new skeleton animation. A skeleton has to be created for this mesh with CreateSkeleton(). The new animation is empty and steps have to be created with AddSkeletonAnimationKeyFrame().
Parameters
#Mesh The mesh to use. AnimationName$ The name of the animation. Length The length of the animation (in milliseconds).
Return value
None.
See Also
AddSkeletonAnimationKeyFrame(), CreateSkeleton()
Supported OS
All