; ------------------------------------------------------------ ; ; PureBasic - EntityAnimation ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; ;Cursor = Move Robot ;Speed animation = PageUp and PageDown Define.f KeyX, KeyY, MouseX, MouseY, Speed = 1.0 Define.i RobotMove InitEngine3D() InitSprite() InitKeyboard() InitMouse() ExamineDesktops():dx=DesktopWidth(0)*0.8:dy=DesktopHeight(0)*0.8 OpenWindow(0, 0,0, DesktopUnscaledX(dx),DesktopUnscaledY(dy), " EntityAnimation - [PageUp] [PageDown] [Esc] quit",#PB_Window_ScreenCentered) OpenWindowedScreen(WindowID(0), 0, 0, dx, dy, 0, 0, 0) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Main", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Scripts", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/Desert.zip", #PB_3DArchive_Zip) Parse3DScripts() WorldShadows(#PB_Shadow_Modulative, -1, RGB(75, 75, 75)) ;Ground ; CreateMaterial(0, LoadTexture(0, "Dirt.jpg")) CreatePlane(0, 1500, 1500, 40, 40, 15, 15) CreateEntity(0,MeshID(0),MaterialID(0)) EntityRenderMode(0, 0) ;Mesh ; LoadMesh(1, "robot.mesh") ; Entity ; CreateEntity(1, MeshID(1), #PB_Material_None) ; SkyBox ; SkyBox("desert07.jpg") ; Camera ; CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 50, 100, 180,#PB_Absolute) CameraLookAt(0, EntityX(1), EntityY(1) + 40, EntityZ(1)) CreateLight(0, RGB(255, 255, 255), -40, 100, 80) AmbientColor(RGB(80, 80, 80)) Repeat While WindowEvent():Wend If ExamineMouse() MouseX = -MouseDeltaX()/10 MouseY = -MouseDeltaY()/10 EndIf RobotMove = #False If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) MoveEntity(1, -1 * Speed, 0, 0) RotateEntity(1, 0, 180, 0) RobotMove = #True ElseIf KeyboardPushed(#PB_Key_Right) MoveEntity(1, 1 * Speed, 0, 0) RotateEntity(1, 0, 0, 0) RobotMove = #True ElseIf KeyboardPushed(#PB_Key_Up) MoveEntity(1, 0, 0, -1 * Speed) RotateEntity(1, 0, 90, 0) RobotMove = #True ElseIf KeyboardPushed(#PB_Key_Down) MoveEntity(1, 0, 0, 1 * Speed) RotateEntity(1, 0, -90, 0) RobotMove = #True EndIf If KeyboardPushed(#PB_Key_PageUp) And Speed < 1.0 Speed + 0.05 ElseIf KeyboardPushed(#PB_Key_PageDown) And Speed > 0.1 Speed - 0.05 EndIf EndIf If RobotMove If EntityAnimationStatus(1, "Walk") = #PB_EntityAnimation_Stopped ; Loop StartEntityAnimation(1, "Walk", #PB_EntityAnimation_Manual) ; Start the animation from the beginning EndIf Else StopEntityAnimation(1, "Walk") EndIf AddEntityAnimationTime(1, "Walk", TimeSinceLastFrame) RotateCamera(0, MouseY, MouseX, RollZ, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) TimeSinceLastFrame = RenderWorld() * Speed FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1