; ------------------------------------------------------------ ; ; PureBasic - Entity ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 1 Define.f KeyX, KeyY, MouseX, MouseY, RollZ InitEngine3D() InitSprite() InitKeyboard() InitMouse() ExamineDesktops():dx=DesktopWidth(0)*0.8:dy=DesktopHeight(0)*0.8 OpenWindow(0, 0,0, DesktopUnscaledX(dx),DesktopUnscaledY(dy), " Entity - [Esc] quit",#PB_Window_ScreenCentered) OpenWindowedScreen(WindowID(0), 0, 0, dx, dy, 0, 0, 0) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/skybox.zip", #PB_3DArchive_Zip) LoadMesh(0, "robot.mesh") CreateMaterial(0, LoadTexture(0, "clouds.jpg")) CopyMaterial(0, 1) CreateMaterial(2, LoadTexture(2, "r2skin.jpg")) MaterialShadingMode(0, #PB_Material_Wireframe) CreateEntity(0, MeshID(0), MaterialID(0)) CreateEntity(1, MeshID(0), MaterialID(1), -60, 0, 0) CreateEntity(2, MeshID(0), MaterialID(2), 60, 0, 0) StartEntityAnimation(0, "Walk") EntityRenderMode(0, #PB_Entity_DisplaySkeleton) SkyBox("stevecube.jpg") CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 0, 40, 150, #PB_Absolute) Repeat While WindowEvent():Wend If ExamineMouse() MouseX = -MouseDeltaX() * #CameraSpeed * 0.05 MouseY = -MouseDeltaY() * #CameraSpeed * 0.05 EndIf If ExamineKeyboard() KeyX = (KeyboardPushed(#PB_Key_Right)-KeyboardPushed(#PB_Key_Left))*#CameraSpeed Keyy = (KeyboardPushed(#PB_Key_Down)-KeyboardPushed(#PB_Key_Up))*#CameraSpeed EndIf RotateEntity(1, 0, 1, 0, #PB_Relative) RotateEntity(2, 0, 1, 0, #PB_Relative) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1