ScaleText3D()

Syntax

ScaleText3D(#Text3D, x, y, z [, Mode])
Description
Scales the text according to the specified x,y,z values. When using #PB_Relative mode, this is a factor based scale which means the text size will be multiplied with the given value to obtain the new size.

Parameters

#Text3D The text to use.
x, y, z The scale vector.
Mode (optional) The scale mode. It can be one of the following value:
  #PB_Relative: relative scale, based on the previous size (default). Using 1.0 for scale value will let this value unchanged.
  #PB_Absolute: absolute scale, in world unit.

Return value

None.

See Also

MoveText3D()

Supported OS

All

<- MoveText3D() - Text3D Index - Text3DAlignment() ->