SpriteID()

Syntax

SpriteID = SpriteID(#Sprite)
Description
Returns the unique system identifier of the given sprite.

Parameters

#Sprite The sprite to use.

Return value

The ID of the sprite. This sometimes also known as 'Handle'. Look at the extra chapter "Handles and Numbers" for more information.

See Also

CreateSprite(), LoadSprite(), CatchSprite()

Supported OS

All

<- SpriteHeight() - Sprite Index - SpriteOutput() ->