RotateSprite(#Sprite, Angle.f, Mode)Description
Rotates the specified #Sprite to the given 'Angle'.
Angle.f Angle value, in degree (from 0 to 360). The rotation is performed clockwise. Mode It can be one the following values:#PB_Absolute: the angle is set to the new angle. #PB_Relative: the angle is added to the previous angle value.