UpdateSplinePoint(#Spline, PointIndex, x, y, z)Description
Update the specified point in the spline. The time to go from one point to another is always the same, independent from the distance between these points.
#Spline The spline to use. PointIndex The point index. The first point index is zero. The point index has to be below than the result of CountSplinePoints(). x, y, z The new point position in the world.