FreeNodeAnimation()

Syntax

FreeNodeAnimation(#NodeAnimation)
Description
Frees a node animation and releases all its associated memory. This node animation must not be used (by using its number with the other functions in this library) after calling this function, unless you create it again.

Parameters

#NodeAnimation The node animation to free. If #PB_All is specified, all the remaining node animations are freed.

Return value

None.

Remarks

All remaining node animations are automatically freed when the program ends.

See Also

CreateNodeAnimation()

Supported OS

All

<- CreateNodeAnimationKeyFrame() - NodeAnimation Index - GetNodeAnimationKeyFramePitch() ->