Result = CheckBoxGadget3D(#Gadget3D, x, y, Width, Height, Text$)
Creates a checkbox gadget in the current GadgetList.


#Gadget3D A number to identify the new 3D gadget. #PB_Any can be used to auto-generate this number.
x, y, Width, Height The position and dimensions of the new gadget.
Text$ The text to display at the right of the checkbox.

Return value

Nonzero on success, zero otherwise. If #PB_Any was used as the #Gadget3D parameter then the return-value is the auto-generated gadget number on success.


To add a 'mini help' to this gadget, use GadgetToolTip3D().

The following functions can be used to control the gadget:
- GetGadgetState3D() can be used to get the current gadget state (checked or unchecked).
- SetGadgetState3D() can be used to change the gadget state (checked or unchecked).

See Also

GadgetToolTip3D(), GetGadgetState3D(), SetGadgetState3D()

Supported OS


<- ButtonGadget3D() - Gadget3D Index - ClearGadgetItems3D() ->