Result = ButtonGadget3D(#Gadget3D, x, y, Width, Height, Text$)
Creates a button gadget in the current GadgetList.


#Gadget3D A number to identify the new 3D gadget. #PB_Any can be used to auto-generate this number.
x, y, Width, Height The position and dimensions of the new gadget.
Text$ The text to display on the button.

Return value

Nonzero on success, zero otherwise. If #PB_Any was used as the #Gadget3D parameter then the return-value is the auto-generated gadget number on success.


To add a 'mini help' to this gadget, use GadgetToolTip3D().

The following functions can be used to control the gadget:
- SetGadgetText3D(): Changes the text of the ButtonGadget.
- GetGadgetText3D(): Returns the text of the ButtonGadget.

See Also

GadgetToolTip3D(), SetGadgetText3D(), GetGadgetText3D()

Supported OS


<- AddGadgetItem3D() - Gadget3D Index - CheckBoxGadget3D() ->