Result = UseGadgetList(WindowID)Description
Select the GadgetList window to which gadgets will be added. If there is no GadgetList on this window so far it will be created. (because it was created with the #PB_Window_NoGadgets flag in OpenWindow() or because it is not a PB window)
WindowID The new window to add gadgets to. It can be obtained with the WindowID() function. If 'WindowID' is 0, the current GadgetList window will be returned and nothing will be changed.
Returns the WindowID of the previous GadgetList window, or 0 if there was none. This value can be used to go back to the previous GadgetList later.
This example shows how to use this command to create a new window with gadgets without interrupting the gadget creation on the current window:If OpenWindow(0, 0, 0, 500, 500, "Main Window", #PB_Window_SystemMenu | #PB_Window_ScreenCentered) ButtonGadget(0, 10, 10, 150, 25, "Button 1") ; Create Window with #PB_Window_NoGadgets to prevent automatic GadgetList creation If OpenWindow(1, 0, 0, 300, 200, "Child Window", #PB_Window_TitleBar | #PB_Window_WindowCentered | #PB_Window_NoGadgets, WindowID(0)) OldGadgetList = UseGadgetList(WindowID(1)) ; Create GadgetList and store old GadgetList ButtonGadget(10, 10, 10, 150, 25, "Child Window Button") UseGadgetList(OldGadgetList) ; Return to previous GadgetList EndIf ButtonGadget(1, 10, 45, 150, 25, "Button 2") ; This will be on the main window again Repeat Until WaitWindowEvent() = #PB_Event_CloseWindow EndIf