PureBasic - Texture

Overview

Textures are useful to have realistic looking meshes. It's possible to create a texture on fly (with regular 2DDrawing functions) or load it from disk. InitEngine3D() should be called successfully before using the Texture functions.

Command Index

CreateTexture
FreeTexture
GetScriptTexture
IsTexture
LoadTexture
TextureHeight
TextureID
TextureOutput
TextureWidth

Example

Texture.pb

Supported OS

All

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