NodeAnimationKeyFramePosition()

Syntax

NodeAnimationKeyFramePosition(#NodeAnimation, KeyFrame, x, y, z)
Description
Changes the keyframe position for the #NodeAnimation.

Parameters

#NodeAnimation The node animation to use.
#Keyframe The node animation keyframe index. The first keyframe index is zero. If the keyframe doesn't exists, this function has no effect.
x The new keyframe 'x' position in the world.
y The new keyframe 'y' position in the world.
z The new keyframe 'z' position in the world.

Return value

This function has no return value.

See Also

CreateNodeAnimationKeyFrame()

Supported OS

All

<- NodeAnimationKeyFramePitch() - NodeAnimation Index - NodeAnimationKeyFrameRoll() ->