LightAttenuation(#Light, Range, Attenuation)Description
Changes the light attenuation.
#Light The light to use. Range The light range (in world unit) above which the light won't affect the world anymore. Attenuation The global attenuation of the light. A value of 0.0 means no global attenuation (it will still attenuate depending of the range). It can be used to adjust the light brightness.