WorldCollisionAppliedImpulse()

Syntax

Result.f = WorldCollisionAppliedImpulse()
Description
Returns the applied impulse about the collision being examined with ExamineWorldCollisions(). ExamineWorldCollisions() 'Contacts' parameter has to be set to #True to have this command working.

Return value

The applied impulse about the collision being examined with ExamineWorldCollisions().

See Also

ExamineWorldCollisions()

Supported OS

All

<- WaterHeight() - Engine3D Index - WorldCollisionContact() ->