Parse3DScripts()

Syntax

Parse3DScripts()
Description
Parses all the .materials OGRE scripts found in the paths set with Add3DArchive(). This allows the use of meshes with complex materials scripts directly in PureBasic. When creating the entity the constant #PB_Material_None has to be specified, so all the material information will be taken from the script, if it was correctly loaded.

Return value

None.

Remarks

More information about OGRE material scripts can be found at OGRE online manual.

Supported OS

All

<- NormalZ() - Engine3D Index - PickX() ->